The High Level Priorities for Mod20 are now available in the Early Access section !
The Stats Calculator for Mod20 is now available for everyone !
I also added a table of contents on pages where there were none yet and reworded a few things on many pages, especially campaigns, to make them more up to date.
Now I'm only missing the Equipment page (for which I want to complete a proper database), and I'll also update the Cleric page soon. I'm going through small health issues (nothing to worry about but it's about my eyes, so I cannot work as much as I'd want). It will be fixed soon (and hopefully won't come back, crossing fingers...). The good news is that almost everything will still be relevant for mod 21. I will continue to update the website, but considering it's not worth it for me to continue working on this, I will prioritize other projects. The good news is that when the database for items will be complete, unless there are major changes in the game, it won't take too long to keep stuff up to date. It is clear though that I won't be able to work as much as I did for the past year (it's pretty much been a full time job). So let's hope they fix the game and don't change everything entirely again, otherwise that's as far as I'll go.
Corrected the Charm of the Serpent Artifact : in the game it's written that monsters take 16% more damage both at Legendary and Mythic with its active power, in reality it's 8% at Legendary and 10% at Mythic. Thank tooltip inaccuracy because they still are not generated automatically... Also added the Decanter of Atropal Essence as a good artifact for solo.
Also corrected the BiS Companion Enhancement Power : Dulled Senses is actually not as good as Armor Break (it is only better when your Combat Advantage is very low in the first place, or when you fight enemies with high Awareness in PVP, but it's not really practical since it's not easy to get combat advantage there). So use Armor Break if you have it !
Relegated the Netherise Arcanist to other options for Damage Dealers' Companion Equip Powers : turns out it has an internal cooldown and it provides a hit which is affected by your target's Defense and Deflect stats again... So it's very situational and only good for low attack speed attackers against single targets, and very bad if you have high frequency attacks. Honestly I hate that kind of tests that cost millions of AD to find out nothing works as written at all...
And currently, neither the Mount Combat Powers Ferocity nor Providence boost damage at all with many powers like the Cleric's power : Forgemaster's Flame... So forget about them, or make sure to test them properly to know if they will work for you. Providence still heals, so it's not completely lost, but the effect is quite marginal, especially because of the cooldown. The more you test, the more you end up finding out nothing works as it's supposed to, and doing maths alone is not enough, and I should really ask Craptic a salary for testing their mess... So yeah, sorry nothing works in this game.
The Stats Calculator for Mod20 is now available in the Early Access section ! It comes with a tool to calculate how your damage/mitigation/healing is affected with different items, so you can compare which is the best for you ! That was tough, but I finally did it !
Pages for Artifacts and Boons are now available for everyone !
This is a big update for me, as you will now see ads on the website. Please, do not use an ad blocker on this website if you want more content to come !
And I added a ribbon on most of the pages for more visibility on which content is up to date or not, and from which module comes which campaign.
I've also updated the Companions page. It still needs some work, but it's starting to look like a real page.
Mod 20 pages for Boons and Artifacts are now available in Early Access.
I also updated the Leveling page for everyone, a bit more detailed now, and all good for mod 20.
I wrote the pages for Mounts and the List of Mounts for mod 20.
I've been working on the database and many other tools for the past weeks, and it's going to take a bit more time, but it's going in a proper direction. I have administrative things to work on, and I'll put ads on the website to make sure it can live longer. So I'm not sure I'll be able to release more content this month. I still hope to complete the update in April.
You can now make an account here, to get access to a newsletter, to be informed about what I'm working on.
I reworked the Stats, Races, Ability Scores, and Enchantments for module 20. I also started working on Companions.
You can also look at my work on Stats on Preview and on the Best Enchantments, published on Reddit.
I worked on the Accounts, to be able to send you a newsletter, and to give people who support me an Early Access to my work in the future.
Reworked the Leveling page (Energon is now the best starting companion since green augments are now 10-20 times more expensive than they were before). Added a paragraph about the importance of Invoking your Deity.
Added the Forsaken Lockbox mounts (Polar Siege Bear and Brown Siege Bear), the Divine Wings and the Twilight Festival one.
Completed my Stats Calculator !
Entirely reworked the Priorities category to make it more visible. And added a Character Creation page.
And you can look at my article on the Stats on Preview on Reddit !
With the mount rework, I made a list of mounts. It can be filtered by Equip Power, Combat Power, Insignia Bonuses, Quality, Name... I've digged up all the information I could find about them ! I also reworked a bit the Undermoutain and Path of the Fallen campaigns. I also updated the Gear section accordingly.
This is an entire rework of my Guide for Clerics on MMoMinds. It has been updated to work for every class, though only the Powers of the Clerics are detailled yet (others are coming as soon as I find the time). This is still a work in progress. Hopefully, this is only the beginning !