Dungeons
The Random Dungeon Queue only requires Level 5... But most of the dungeons in the Dungeon Queue scale you to 24k item level, which means that if you go there below 24k item level, you will be particularly underleveled. Not only that, but many of these dungeons require a proper tank and healer... and below level 20 you do not have all of your powers, and you would only be a nuisance for others players, which would end up in a very bad experience for everyone, especially for you.
A few of the dungeons in the Dungeon Queue are mechanic heavy (particularly Fangbreaker Island and Spellplague Cavern). These should be in the Advanced Queue honestly, the devs were high when they put them in queues available for level 5 characters... Well, they were high when they allowed level 5 characters in dungeons scaling you to 24k item level in the first place...
There are 13 Dungeons in the random queue :
- The Cloak Tower
- The Frozen Heart
- Pirate's King Retreat
- Cavern of Karrundax
- Temple of the Spider
- Cragmire Crypts
- Gray Wolf Den
- Malabog’s Castle
- Castle Never
- Fangbreaker Island (FBI)
- Spellplague Caverns (MSPC)
- Valindra’s Tower
- Lair of Lostmauth
The Cloak Tower
The Cloak Tower scales your item level to 6k.
It was a Leveling Dungeon before mod 21 (Leveling Queue was removed with mod 21). Very straitghforward, not much to say about it.
The Frozen Heart
The Frozen Heart scales your item level to 12k.
It was a Leveling Dungeon before mod 21 (Leveling Queue was removed with mod 21). Very straitghforward, not much to say about it.
Pirate's King Retreat
Pirate's King Retreat scales your item level to 12k.
It was a Leveling Dungeon before mod 21 (Leveling Queue was removed with mod 21). Very straitghforward, not much to say about it.
Cavern of Karrundax
Cavern of Karrundax scales your item level to 18k.
It was a Leveling Dungeon before mod 21 (Leveling Queue was removed with mod 21). Very straitghforward, not much to say about it.
Temple of the Spider
VideoTemple of the Spider scales your item level to 24k. You can buy a key for the chest at the end of the dungeon (the Webbed key) in the Wondrous Bazaar for 2500 AD.
On last boss, the tank has to intercept a ray that will heal the boss. But it puts a dot on the tank. Better remove it with Cleansing Light.
Cragmire Crypts
VideoCragmire Crypts scales your item level to 24k. You can buy a key for the chest at the end of the dungeon (the Dusty key) in the Wondrous Bazaar for 2500 AD.
On last boss, there will be aoes everywhere. Problem is : they are not always displayed properly. So, if you are taking damage over time, move until you don’t. If there is fire everywhere, you can put out the fire with one of the barrels in the back of the room, but this will enrage the boss, so kill him fast !
Gray Wolf Den
VideoGray Wolf Den scales your item level to 24k. You can buy a key for the chest at the end of the dungeon (the Wolf key) in the Wondrous Bazaar for 2500 AD.
On last boss, when the boss becomes immune to damage, a red wolf will spawn. It has to be killed close to the boss for you to be able to damage the boss again.
Malabog’s Castle
VideoMalabog's Castle scales your item level to 24k. You can buy a key for the chest at the end of the dungeon (Malabog's Castle key) in the Wondrous Bazaar for 2500 AD.
On last boss, someone can get grabbed. Free them (or heal them) or they will die.
Castle Never
VideoCastle Never scales your item level to 24k. You can buy a key for the chest at the end of the dungeon (the Greater Demonic key) in the Wondrous Bazaar for 2500 AD.
First boss : do not stay too close to one another. When you are chained with someone (green chain), move away from them. If you get too close, both of you (and those around) will take lots of damage.
Second boss : just make sure not to stand on the red squares when gravity gets funky.
Area after second boss : you can skip most of the monsters by jumping on the furnitures on the sides of the room (rigth / left / right). You will then reach an area with big green orbs which deal quite high damage. Avoid them, or dodge through them. Take the left passage, just after the door at the left side of the end of the corridor, to avoid monsters. There is a group of monsters in the last room before the campfire. Don’t go there alone. Or rush to the campfire if you are having trouble.
Last boss : do not stand too close to each others, green chains are back. Beware to the green orbs that spawn when the boss raises its hands : they are deadly and move around.
Fangbreaker Island (FBI)
VideoFangbreaker Island scales your item level to 24k. You can buy a key for the chest at the end of the dungeon (the Ancient Runic key) on the Storm King's Thunder campaign's page (2000 Voninblood + 10 Ten-Towns Supplies) or from the Travelling Merchant on the dock in River District (500 Abandonned Treasures + 20 Evidence of Evil).
First boss : When the boss is not in the arena, get close to the wall, or you will be pushed away. Red areas apply poison. Use Cleansing Light as often as needed.
Second boss : Stay on the side, not directly in front of the boss. Do not hit runes randomly. You need them to hit the boss when it emerges.
Third boss : when the boss goes on a side, get close to it and move to it, or it will push you against the opposite wall and you’ll take lots of damage. Always look at your feet. Avoid the ice, do not hit it. Stay away from it. If someone gets caught by the ice, help them or they will die. When the boss goes to the sea side, it will kill anyone who is not hidding behind the ice. These phases happen at 50% and 25% of the boss health bar. Do not rush the dps, or you will have no ice to hide behind. From time to time, someone will have an aoe on them with arrows toward them. This is the time for a group hug ! Damage is shared between players, one Bastion of Health and everyone is at full life again. If they are alone in the aoe, they are almost guaranteed to die (unless they are the tank).
Spellplague Caverns (MSPC)
Spellplague Caverns scales your item level to 24k. You can buy a key for the chest at the end of the dungeon (the Ancient Runic key) on the Storm King's Thunder campaign's page (2000 Voninblood + 10 Ten-Towns Supplies) or from the Travelling Merchant on the dock in River District (500 Abandonned Treasures + 20 Evidence of Evil). Yes, the same key can be used in FBI.
DO NOT trigger all the encounters. Stay away from anything that stands out. It’s a pain to have to fight 3 times too many monsters to reach the end.
First boss : the boss is immune to damage until you pull a fire orb to it. You need to kill enemies that spawn in the middle first. Always stand either in the inner or outer section where the boss is. It will often put on fire the other section. Better stay close to the boss. From time to time, you will be chained with another player. These chains deal damage to you. Break them by putting the chain in a fire orb (they spawn when you kill bigger enemies). There will be a phase where you are chained with the boss (which will stand in the middle of the arena), kill the monsters around to make fire orbs spawn. Do not get close to the boss until everyone is freed and the boss has returned on the ground. Once you have killed it, get away from the fire orb. People often get killed by it.
Second boss : stay in the middle of the arena. Look away from the boss when an eye appears above it. Make sure not to fall after the boss jumps. There’s a small red area on the ground before it jumps, you will be pushed away when it lands. You can reduce the impact of the push by moving towards the boss. DO NOT jump : you would be pushed further away and would be guaranteed to fall.
Third boss : same eye mechanic. Except this time, you can get infected by a damage over time (DoT), indicated by a big dark horned head on top of your character… The only way to get rid of the damage (which gets bigger and bigger, and can be very tough to handle if it lasts too long), is to look at the boss in the eye. This DoT spreads to players around the infected (5' range), so always stay far away enough from other players, so that you don't get infected or you don't infect others. At 80% and 50%, there will be tentacles. After killing them, a dps has to take a yellow portal to kill the planar tears that remain there. At 25%, 5 planar tears will spawn around the arena. Kill them fast, then everyone must take a portal to avoid Nostura's attack that would kill you. Then you’ll be able to kill the boss. Do not rush the phases by hurting the boss over its thresholds, or you may trigger a death flag.
Valindra’s Tower
VideoValindra's Tower scales your item level to 24k. You can make a key for the chest at the end of the dungeon (Valindra's Tower key) on the Dread Ring campaign's page (3 Gold + 15 Vanguard Scripts + 5 Thayan Scrolls).
On last boss, there are phases where you need to avoid specters and aoe’s on the ground. You can avoid the aoe’s by dodging at the proper timing. Do not go too fast, try to go in the same direction with your group. Usually people turn clockwise around the boss during this phase. The boss will also summon Soul Caskets all around the room, get close to them to destroy them (it’s an action, no need to hit them), or monsters will spawn and submerge you.
Lair of Lostmauth
VideoLair of Lostmauth scales your item level to 24k. You can make a key for the chest at the end of the dungeon (the Arcane Dragon key) on the Tyranny of Dragons campaign's page (5 Gold + 6 Dragon Sigils + 6 Cult Secrets + 30 Dragon Hoard Coins).
On last boss, do not stand directly behind it, better be on the sides. Stay close to it. Orbs which deal lots of damage are turning around at a middle range. Lava comes and goes in different sections of the arena. Avoid it at all costs. When the boss goes away, get to the middle platform, everything else will be under lava. Beware to spikes falling on the ground, they will push you away from the platform if you are not careful during this phase.