Obikin89's Guide for Neverwinter

Scaling

Scaling is an absolutely trash system that reduces your stats in random queues when your item level is above a certain value (depending on the dungeon). It is absolutely unnecessary, and a waste of resources for the devs, because of hard caps (when you have 90k Armor Penetration, it's no better than 57k in places where monster ratings are at 7k). It will mess up your stats hard, to the point that you may not be capped for the content you are running while you are capped for the highest dungeon. It makes no sense. You can remove or put items on, and you will randomly gain or lose stats. It makes progression useless... It is the worst system in the game and devs are still wasting time, money, and resources on it, as it will be updated once again in the near future. While soft caps on Power or Weapon Damage alone would solve the issue of some players being overwhelmingly stronger than others in random queues...